![]() ![]() Geometry that aren’t bound will have to be scaled separately, but bound geo will scale with the joints they are attached to. ![]() Often its just a few parts that can make it seem like the entire rig isn’t scaling properly. If you have group nodes for your rig and control separate, try scaling them together and see if that works. ![]() Its hard to determine the exact problem without looking at the rig, but make sure that all of your IKs are outside of the scaling hierarchy because they do not scale. ![]()
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